Only 4 gems drop per turn, so you need to make small matches of 4 or less or the board will empty out and you won't be able to reach those pesky clouds at the top!
Each cloud requires 3 hits to destroy. While the level starts with a generous allowance of 7 spins you will need to supplement as many free spins as you can get.
Dev tips:
- Try and avoid the buildup of large sections of a single gem color. Break up large blocks by matching gems of a different color across their path.
- Minimize board reduction by making matches inside existing chains rather than extending them.
- Place normal gems over boost gems to avoid them taking out large sections of the board.
- Use shifters to move gems into a desired reel slot, especially if you have only one cloud left to break!